Directors cut game




















Alongside the announcement, Death Stranding Director's Cut also has a new Steam page, although it's still unknown whether the Directors Cut version of Death Stranding will be available as an upgrade for pre-existing owners on Steam. If the Intel leak is to be believed, we can expect more information around March. As for what PC users can expect from this new Death Stranding port, the game will come with all the additional content featured in the PS5 version including new missions, a jetpack, a catapult, and a little robot buddy who helps you with deliveries.

God of War will also be launching on PC later this month , showing that Sony is definitely benefitting from its recent foray into the PC market. With this much recent support from Sony, we'll likely see even more new PlayStation titles hitting PC in the future, although ex-PlayStation boss Shawn Layden doesn't believe they'll ever launch day one alongside PS5.

Even though this game will likely launch as a standalone product, perhaps packaging it with The Last of Us Part II Director's Cut could also make sense, assuming that this rumor is legitimate. Let me know either down in the comments or send me a message on Twitter at MooreMan Start the Conversation.

While many previous re-releases don't instill much confidence, a case could be made for how these cuts are probably a better form of re-release than GOTY editions or full-priced remasters. That being said, there's also a bunch of potential downsides that crop up with the Director's Cut idea. On the other hand, there seems to be no way to upgrade to Death Stranding: Director's Cut from the PS4, or access the added content on the old-gen machine or its PC release. Given both of these titles are last-gen, gating out consumers on other platforms for what is essentially the same game, or charging extraneous prices for re-releases doesn't seem fair, and has come under scrutiny by many fans.

While the practice can seem predatory now for good reasons, as this is a win-win situation for Sony the publisher and developing studios. Both the games in question are valuable IPs with big fanbases, many of whom would buy into these possibly over-priced re-releases without much thought. Even if some fans do scrutinize the developers for such practices, it doesn't matter much as they would have most likely recouped development costs with the original release itself.

As mentioned before, it remains to be seen how these editions of the games will turn out to be, but there's definitely room for improvement in the form of inclusion of more consumer-friendly practices. Given how important the role of a creative director has become, especially in the AAA space , the Director's Cut could evolve into a bigger trend moving forward. Hopefully, it adds a lot more value to the games fans love without coming off as predatory.



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